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AI Insights · Timothy · April 2025

Top 5 Casual Games on Android in Tunisia: Q1 2025 Performance

Explore the performance of the top 5 casual games on Android in Tunisia during Q1 2025, featuring insights from Sensor Tower data.

Top 5 Casual Games on Android in Tunisia: Q1 2025 Performance

In the first quarter of 2025, the casual gaming sector in Tunisia showcased a variety of trends on the Android platform. Here’s a closer look at the performance of the top five casual games, according to Sensor Tower data.

Dice Dreams™️ from SuperPlay exhibited a consistent revenue trend, peaking at around $677 in mid-February. Weekly downloads began strong in early January at 13K, gradually declining to 5.6K by the end of March. The game maintained a substantial active user base, with numbers fluctuating between 97K and 69K throughout the quarter.

Build Master: Bridge Race by UAC Studio started generating revenue in January, reaching up to $707 in February, before settling around $374 towards the end of March. Download numbers remained minimal, with a slight increase to 17 in mid-February. Active users hovered around 60 to 75, indicating a stable, albeit small, player base.

Yalla Ludo - Ludo&Jackaroo from Aviva Sun saw a notable increase in downloads, peaking at 12.5K in mid-February. Revenue experienced a decline early in the quarter, dropping to $85 by mid-March, before slightly recovering. Active users saw a significant rise in February, reaching 70K, before stabilizing at around 46K by the end of March.

Candy Crush Saga by King consistently generated revenue, averaging around $250 weekly, with a peak of $399 in late February. Downloads remained steady, fluctuating between 5.5K and 8.1K, while active users consistently surpassed 130K, indicating a strong and loyal player base.

Royal Match from Dream Games, Ltd. experienced a sharp increase in downloads, escalating from 266 in late December to over 19K by the end of March. Revenue remained stable, averaging around $250, while active users saw a dramatic rise, reaching nearly 89K by the quarter's end.

These insights, provided by Sensor Tower, highlight the diverse performance of casual games in Tunisia, reflecting both growth opportunities and challenges in the market. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025